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KO-NO-SU-BA!
KonoSuba - Created by Kyle Lung: 6/24/2017 (Sat - 19:31)
My version of Konosuba! Most decks I've seen are too dank. What do you think of my build? Level Breakdowns: Lv 0: I focus on having a Megumin runner out or 3k Aqua with 1-2 Megumin Brainstorms. Lv 1: Ideally attacking with 2-3 Yunyun combos because you don't care if they die or not since your next turn responsive play is 1/0 Megumin Bomb or the 1/0 Wiz. Lv 2: At this point you should be close to refresh due to Yunyun combo or various other methods that mill the deck out via Megumin brainstorm or on death Megumin check top 4. Main focus here is early play heal Wiz, but if that flops and you need to deal with opponents board then you have 2/1 Megumin to climb early plays. Lv 3: I really like my tech 1 choice of Aqua, Her effect works extremely well with 3/2 Megumin. The tech 1 Darkness is when you are already winning and pushed your opponent to 3 first. The pressure of revenge burn makes them do extreme safe plays at 3 because they can die.
Deck List
Card IDName (Translated)Lvl/CostQty
Characters
KS/W49-003SKazuma
0/0
1
KS/W49-007R"Specialty: Delusion" Darkness
0/0
4
KS/W49-037R"Board Game" Megumin
0/0
2
KS/W49-038S"Guide to Obtaining Skills" Megumin
0/0
4
KS/W49-040S"Problematic Act" Megumin
0/0
3
KS/W49-P06S"Civil Engineering Worker" Aqua
0/0
3
KS/W49-101Puchi Kazuma
1/0
1
KS/W49-042S"Good Explosion!" Megumin
1/0
3
KS/W49-043R"Cannot Spit It Out" Yunyun
1/0
4
KS/W49-049"Well-Known in Town" Wiz
1/0
1
KS/W49-T06"Crimson Demon Girl" Megumin
1/1
1
KS/W49-044S"Simultaneous Fire!!" Wiz
2/1
1
KS/W49-050"Doll Horror" Megumin
2/1
1
KS/W49-051"Calling for Sensei" Megumin
2/1
2
KS/W49-P04"We Are the Presents~" Megumin & Aqua
2/1
2
KS/W49-001SPDarkness
3/2
1
KS/W49-035SPMegumin
3/2
3
KS/W49-036R"Lich" Wiz
3/2
4
KS/W49-073SPAqua
3/2
1
Events
None
Climaxes
KS/W49-067Real Explosion Magic
-/-
4
KS/W49-068Megumin's Rival
-/-
4



 



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